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A jam submission

ballView game page

Submitted by NateSquared (@Nate_Squared) — 21 days, 14 hours before the deadline
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ball's itch.io page

Results

CriteriaRankScore*Raw Score
FUN | Was this game satisfying to play or did it bring you joy?#893.0003.000
IDEA | Was this game innovative, or did it use interesting mechanics?#913.0003.000
Overall#1482.4002.400
MOOD | Did this game have atmosphere, or did it make you feel something?#1592.2502.250
AUDIO | Did this game have great music or sound design?#1691.5001.500
VISUALS | Did this game have nice graphics, art or design?#1742.2502.250

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Let people know how long this project has been going, or share a bit of its history.
i started using unity and learnt how to do a thing but baddly. So i made ball and gave it marble from marble blast gold's texture and you win thats all folks

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Comments

Submitted

Good start with Unity!

Submitted

hey man...
this type of game has a potential.

the game loop should be definitely improved (reload the level when you die or win, ...).

keep working on it :)

Submitted

Fun: it was definitely fun but a little frustrating to play (had to reload the page to start over when I fell off the path)

Visuals: the monochromatic deep blue of the path made it hard to see what was sloped in which ways, and the victory message was very basic. Also, the bright colors are not really my aesthetic. That said, the use of striking primary colors, foreshadowed by the cover image of the game, was done consistently and competently. Also the cube looked tasty.

Audio: where's the "null, my audio was off" option? (I gave it three stars, but really, there should be a decline to state option. Though that's not on the creator of this game.)

Mood: idk if I can really describe it but this game definitely made me feel something

Idea: I've never seen anything like the physics here, so you get full marks for that.