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A jam submission

Davey Jones Trading Co.View game page

A game about ships crossing the ocean.
Submitted by Computer Vs World — 2 hours, 17 minutes before the deadline
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Davey Jones Trading Co.'s itch.io page

Theme inspiration
I imagined creating a passageway through dirt for ants, but I realized it would be more interesting thematically to make it ships crossing the ocean

Sensory info
No, but there's a sound for when you lose that says "ARR ye bankrupt!" and I didn't make any other sound for the game

Content info
N/A

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Comments

Submitted

Thank you for the game!

I had a hard time figuring out how to make profit at the beginning, since game failed to teach me, that I save the ship from the previous run. But when I understood this basic principle, game have opened up to me and I've enjoyed it quite a bit!

I really liked the indirect control mechanic and how you can't change arrows that you've already placed. In combination with new obstacles occuring this created a really interesting dynamic and free-form spatial puzzle, where instead of one correct answer you look for different possible solutions.

With that said, though, random obstacles placement can create very unbalanced situations at times. In one run I got two docks on the straight line with no obstacles between them. In the second run I established a route that I was able to use completely safely for 10+ times, while on the third run a whirlpool appeared right on the crucial turn on my route, and all my ships turned in the wrong direction and smashed into iceberg. This randomness creates easy fun, but it also somewhat undermines the strategic challenge. Maybe, a 'rewind for X days' option would have balanced the chance factor and allowed more leeway for strategic thinking. 

(+1)

"Arr, ye bankrupt!" Legit made me laugh out loud.

This was very fun! The pirate threat combined with the inability to overwrite previous directions made for some great spur of the moment tactical navigation. The little touches like the map rolling out, the hourglass animations, and the game over voice were all wonderful. I'd love to see this expanded out with a little more feedback and tutorialization but overall I thought this was a great jam entry!

Also good for my crew for demanding a pay raise even if they did bankrupt me when they started demanding more than $5 a day.

Submitted

Neat little puzzle game! Controls took a while to figure out without any instructions though! It appears to be that the goal is to create a path for ships to go back and forth between docks safely. Use WASD to create arrows to direct when a ship should turn apparently?

Some instructions/controls included in the description or in-game would be nice!