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A jam submission

Beer, Please!View game page

Serve beers in a train and listen to amazing stories
Submitted by Totema Studio (@totemastudio), bodro (@LeBodro), Jean-David Moisan (@JeanDavidMoisan) — 20 minutes, 55 seconds before the deadline
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Beer, Please!'s page

The bartender's goal is to make the most tips. There's a story going on, but for him it's just daily grind. When the story ends, it's the beginning of a new cycle for him.

Extra Credit Challenges

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Sensory information

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I got the same thing as Colin EUMP the game is not fitting in its own window and not responding to mouse nor keyboard. Title screen looks good tho...


It supports 16:9 ratio and controller inputs for now, but thanks to your feedback, we'll tend to those issues. I'll rely your comment about the title screen to our artist ;)

Submitted (1 edit)

I plugged in my off-brand controller but none of the buttons or axis do anything. It only allows me to play in 640x480,  800x600  and 1024x768 windowed,  when fullscreen at 1280x720 the text is still off screen (I can read 'z sur start!\n ommencer')


The game's resolution is too high, and it doesn't scale down when selecting a smaller window size. It also didn't respond to any keyboard inputs.


Thank you for the feedback. I'll tend to the resolution problem. For the controls though, they use the analog feature of a controller's trigger. I have an idea for keyboard/mouse inputs, but it might be long before it is implemented. Nevertheless, thank you for your feedback :)