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Phénakistiscope

A topic by Augustin Liglet created Feb 12, 2019 Views: 716 Replies: 30
Viewing posts 1 to 29

Hello, this is the team Phénakistiscope.

Members :

Augustin Liglet  -  Mathieu Demany  - Hugo Wherlé  - Hippolyte Desfonds

(1 edit)

Hello I'm Mathieu and u ?

Host

Hi guys,

Thanks! keep on going

Submitted

Hello There. 

It's Hugo, and i'm here to show you what we have done to this point.

We have one concept art made by Mathieu, to help everyone visualize the graphical ambiance of the project.



We have 3 Scripts Ready, made by Hippolyte.

We aslo started the 3d modelization :

An escape pod, made by Mathieu


an modular House, by myself.

a first glance of what it will looks like when finished (i need to make some improvement)

Augustin go to sleep, and we (Mathieu, hipp and I) shouldnt wait too much. If there is no posting in 4 hours it's because we are all asleep. 

See you !

Host

ok, thanks!

Good night

Hey, it's Mathieu. I'm posting my work now because i'm going to sleep soon.

I just make a modular bridge and a statue. My friends are sleeping but they were coming for the next post.




My bed is waiting for me !

Host

thanks Mathieu

Good night

Submitted

Hey, we all came back between 8 ~9 and 10 AM. So we havnt much to show.

But i did a net tilable texture.

We should have much more to show next check !

Submitted

Nvm, we also have some scripts by Hippo


Host

good morning.

Submitted

Hello there, 

I made some 3d props 

Mathieu made some modular bridge, plank, rocks and ropes


Some in the team wonder if we are allowed to use the material in substance by default. 

 

Host

Ok.

Regarding your question, I'll check with Laurent in a few minutes

Submitted (1 edit)

I made some plateforms and i started the uv map of my props. 

Mathieu made a rocky arch.

Hipp made a really god thing, it's comming as soon as the video is upload!

Augustin has some trouble with the level building due to a bug, but it's alright. 

Host

Thanks for the update! Goodluck for debug :) 

Good luck...

Submitted

Mathieu started the modeling of skulls and bones who gona lie in the sand.

He also made some more pillard

Hi ! I've finished many of the uv, and started the texturing on Substance, i never used the soft and, oh god, that's smoooth

Hipp made a spaceship wreck 

Overall we are making good progress, the level is at work.

Host

Bbeautiful stuff there! thanks for the update.

(1 edit)

Hello there !

All my friends are sleeping.


I stoped assets production to make LevelDesign, test the "game" and try to fix some bugs + assets intégration. I don't have a phone so I can't post the draft of the LevelDesign. 


See u for the next topic !

Host

Ok that's a good option! Keep doing!!

I'm going to bed, need to sleep.

Host

That's a good option too!

Host

Okay you're back!!

Submitted

Hello there !

We came back recently i and hipp, but here is what i did :



Submitted

First time i use substance... don't be too harsh with me.

Host

General Kenobi !!

Thanks for your update

Build test : https://drive.google.com/file/d/151YyZ_X5BB2X3HFJBGcvCOL38ckmtHMM/view?usp=shari...

Host

Thanks  !

Submitted (1 edit)

Rendering is processing we had a problem with the quality of it

Submitted

https://eschyles.itch.io/time-scale