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Eschyles

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A member registered Jan 27, 2019 · View creator page →

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There is a lot of bug, we are really sorry, we didnt had the time. :(  

https://eschyles.itch.io/time-scale

(1 edit)

Rendering is processing we had a problem with the quality of it

First time i use substance... don't be too harsh with me.

Hello there !

We came back recently i and hipp, but here is what i did :



Mathieu started the modeling of skulls and bones who gona lie in the sand.

He also made some more pillard

Hi ! I've finished many of the uv, and started the texturing on Substance, i never used the soft and, oh god, that's smoooth

Hipp made a spaceship wreck 

Overall we are making good progress, the level is at work.

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I made some plateforms and i started the uv map of my props. 

Mathieu made a rocky arch.

Hipp made a really god thing, it's comming as soon as the video is upload!

Augustin has some trouble with the level building due to a bug, but it's alright. 

Hello there, 

I made some 3d props 

Mathieu made some modular bridge, plank, rocks and ropes


Some in the team wonder if we are allowed to use the material in substance by default. 

 

Nvm, we also have some scripts by Hippo


Hey, we all came back between 8 ~9 and 10 AM. So we havnt much to show.

But i did a net tilable texture.

We should have much more to show next check !

Je suis pas de la team mais vos sprites sont vraiment super propres !

Hello There. 

It's Hugo, and i'm here to show you what we have done to this point.

We have one concept art made by Mathieu, to help everyone visualize the graphical ambiance of the project.



We have 3 Scripts Ready, made by Hippolyte.

We aslo started the 3d modelization :

An escape pod, made by Mathieu


an modular House, by myself.

a first glance of what it will looks like when finished (i need to make some improvement)

Augustin go to sleep, and we (Mathieu, hipp and I) shouldnt wait too much. If there is no posting in 4 hours it's because we are all asleep. 

See you !