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A jam submission

Post Apocalyptic PetraView game page

3D adventure/platformer. A computer wakes you up inside a broken down facility...
Submitted by Bad Sector (@badsectoracula) — 1 day, 3 minutes before the deadline
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Post Apocalyptic Petra's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#14.2864.286
Graphics#15.0005.000
Gameplay#23.8573.857
Audio#52.5712.571

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

This is the most technically impressive entry in the compo and a lot of effort has gone to have some kind of story/gameplay and complete levels. I haven't finished seen much of the game yet (still on 1st level, I'll try again with the new patch) but what I've seen so far is pretty decent (need to get used to the controls a bit).

Submitted

Never would I have imagined that an entry would be a Tomb Raider style game that actually looked good and played just as good.  I'm so impressed.  If there was music and some sound effects (like when I got zapped repeatedly by the electric floor hazards) I'd think it was 1997.  The controls feel great, and there is the beginnings of a really good game here.  I can't wait to see what this game becomes.

Submitted

This is certainly the most technically advanced game in the jam. Very nice detailed character animations, and great-looking levels. Version 0.99c solved my keyboard issues too, and the handling is almost perfect :) Feels more like a demo version of a full game, than a quick jam prototype. I haven’t progressed very much yet, but I intend to play it again soon. It would benefit a lot by some ambiant atmosferic music, dialog, and improved input handling (not forgetting previously held down keys when switching to fall or stop animation).

Submitted

Beautiful and technically stunning.

The conversation text kept disappearing and re-scrolling for me (DOSBox Win 10 cycles=max) and there seemed to be some weird timing thing where it would run for a few frames then freeze for a few seconds.

I'll not rate it yet - I'm gonna play around to see if I can get it to work better.

Developer

Hey, the issue you describe seems to be a bug with DOSBox 0.74. A more recent build from SVN orDOSBox-X should work fine.

Submitted

Thanks for checking it out.  I managed to get Win98 set up on an old laptop (900MHz Centrino) and it runs like a dream!