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A jam submission

Combo-NationView game page

This is a drag-and-drop game in which you have to place the flags of different nations next to each other.
Submitted by Lanera Games — 6 hours, 46 minutes before the deadline
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Combo-Nation's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#93.0433.600
Innovation#92.8743.400
Graphics#112.8743.400
Theme#123.0433.600
Fun#122.5353.000
Audio#142.5353.000
Humor#141.3521.600
Mood#162.0282.400

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted (1 edit)

Interesting concept, I like it!

As a geography enthusiast, it was more fun for me to identify the flags than to actually match them lol

Definitely the game could be a bit more intuitive, without requiring so much explanation, or at least explain it in-game

Here's the VOD: https://www.twitch.tv/videos/1547568248

Submitted

Good game.

Positives:

  • The idea is very creative and well executed.
  • Really like that you added the preview, where the flag is going to be placed - nice touch.
  • The game has sound (unlike mine).
  • Art is good, I like the pencil and paint style.

Things that could be improved:

  • The goal of the game is not clear from in-game, only from the itch.io images. Would be nice if there would be a screen accessible from the menu that would include all the images from the itch.io page.
  • Some of the colors aren't clear if they are supposed to be the same or not, like Austrijas and Latvijas red, some of the blues are slightly different from each other - do does count, same for greens.
  • The ding means I got a combo, the bad ding means I broke a combo, but I didn't understand what it meant for no sound when I clearly matched white with white. Should be more clear.
  • Didn't like that the timer also affects the combo, because it means you have a quarter of the time to place something for it to count. I would suggest S1: +2, S2: +1, S3 and S4: neutral (no bonus but no punishment), but my suggestion is more subjective.

Submitted

Overall: This is a really cool concept! I think the tutorial should be somewhere in the game, and not just on the downloads page though. speaking of the download, why is it an installer? It's a unity game, you could just upload a .zip to the page.

Fun: I definitely enjoyed trying to go as fast as possible in the name of keeping a high combo. The timer was absolutely a great addition, and the game wouldn't be as exciting as it is without making the player go as fast as they can.

Innovation: Yeah, I'd say this is trying some new things. It's like assembling a puzzle, but there's multiple solutions, and you're looking for the solution worth the most points. I like it.

Theme: It absolutely fits the theme. The moves you are making are specifically centered around the combos of adjacent flags. the gameplay matches the theme very well.

Graphics: I think it's really cool that it looks like every flag was drawn yourself. You definitely could've taken the lazy approach of downloading all the flags from the internet, but you took the time to make your own assets, and i have a lot of respect for that.

Mood: The scribbles on paper drawings of flags make it feel carefree and fun. I don't have much else to add here.

Audio: I think this is the category where it falls the flattest. the music is pretty generic, and the sound effects are a bit bland. That said, it's not really the genre of game where sounds and music are critically important, but they get very repetitive, very fast. I think slowing down the tempo, adding a few more measures, and perhaps some light reverb would make the music sound better. Maybe a subtle beat?

Humor: Not applicable.

Final Thoughts: It's a pretty good game. The method for getting combos is a bit unintuitive, and it could use a built-in tutorial, but once you figure it out it's a lot of fun! Great work.

Submitted

Such a cool idea!

It looks quite neat, I was amazed to see that you actually drew the individual flags, and I think it really adds to the overall looks of the game. It was nice looking at the full picture once I finished, especially since the flags sometimes end up being somewhat classified by color zones.

The system was a bit confusing in the beginning, like understanding what mattered (color, shape, position, etc.), but the little tutorial pages were enough, and the idea is overall very cool. I pretty much didn't use the whole flag stock however, and only picked from one or two slots (but probably did not play very optimally!).

The audio ended up a bit too repetitive for me (and the "combo" sounds were a bit too loud for me).

Congrats on this game!


????????????????????????

Honestly, just tried it still have no idea how to play this or what you are meant to do in this game

Developer

Thanks, we added some images to explain the game better.

Thanks, will have another go later on,