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Dino Soar's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Additional theme | #1 | 4.929 | 4.929 |
Overall | #3 | 4.393 | 4.393 |
Theme | #4 | 4.786 | 4.786 |
Audio | #4 | 4.143 | 4.143 |
Creativity | #5 | 4.286 | 4.286 |
Graphics | #5 | 4.429 | 4.429 |
Fun | #7 | 3.786 | 3.786 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Loved this game! The gameplay is unique and fits the theme really well! Loved the art and music for the game. The wing flaps looks so natural and I couldn't stop dancing to the music. Great game!
Thank you so much for playing! Our friend Alex really killed it on the music! (Fun fact: the "hey!"s in the song are actually the whole team yelling hey in a long hallway, that was really fun to record). We really appreciate all the kind words!
That is an awesome fun fact! Which makes the music even more awesome! Sounds like you all had a lot of fun working on this game :)
The presentation is great. The map, level intro, etc were all really good.
Got the hang of flying which was fun, but trying to hold the egg while flapping was just frustrating and ruined it for me. If the meter for the egg were to be removed, it might be more approachable and fun in my opinion
Thanks so much for trying out the game! I think we may have overdid the difficulty a little bit when implementing that egg holding mechanic. We did have the goal of implementing an accessibility option to turn off some elements of the controls (e.g. one key to control the whole wing, make small wing flaps more effective, turn off the stamina bar entirely) but we unfortunately ran out of time, as is the usual excuse for poor mechanics in a jam. Hopefully we can implement that in the future so more people can enjoy our work! Thanks for playing!
Everything is great and well executed. Graphics, music, gampeplay. The controls are hard though, and you have to keep hiting space to keep the egg from falling which is a bit frustrating. Otherwise it was a good experience, well polished. Good job.
Thanks for the kind words and for playing the game! We were definitely going for more of a challenging experience, so some of the frustration and convolution in the controls was intentional, but we understand that that does turn away a lot of players. As I mentioned in another comment, we had plans to introduce some accessibility features but ran out of time. Hopefully those can make it into a future build! Thanks so much for trying out our game!
Loved the alt-control style, you did a great job for the theme of the game - left some more feedback on the game's main page.
I really had to learn to fly in that one! Very tricky but seemed to get the hang of it. Got a few coins but couldn't manage to get the egg in the nest. The game has a super nice polish to it - awesome work!
Haha thank you! The theme ended up being more about the player learning to fly than our character! Thanks for playing our game!
Really liked the name and it matched the additional theme perfectly. I found it very difficult, but I understand that that's the point. I only regret not being able to finish it in the time I had.
Thanks so much for playing! The difficulty was intentional, but we'd like to add in some accessibility options to the game to make it a bit more fun to more players, hopefully we can implement that in the future!