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A jam submission

Time of RuinView game page

What happens if you mix tower defence and dinamic path? well time to find out
Submitted by JDiPi, Ratchet981 — 3 hours, 34 minutes before the deadline
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Time of Ruin's itch.io page

Results

CriteriaRankScore*Raw Score
Freedom to Improvise#13.8183.818
Overall#52.4912.491
Originality of the Idea#122.8182.818
Engagement Level#132.6362.636
Humor#151.5451.545
Creative Controls#171.6361.636

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

What sets were used in your game from Craftpix.net?
Free Village Pixel Tileset for Top-Down Defense

How does the game fit the theme?
We interpreted the time constraint as a strict cause consequence of your choices of the past influencing how the later stages of the game are played

How many people are on your team?
3

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Comments

Submitted

A very nice game, and a nice idea about impacting future levels. But I'm simply baffled by the fact that there are so many beautiful Craftpix assets suitable for tower defense games, even some freebies, but you still only used the most basic one.

Anyway, good job, a little more balancing on the tower costs, and some visual improvement, and this can easily become a pretty addictive game.

Developer

Thank you! :D we were in a hurry  so we ended up in that situation ahahah

Submitted(+1)

Cool idea that your "relic" stay to next level.
it was hard to play!

Developer

Thanks you! Hope you enjoyed our prototype!

Submitted(+1)

Cool, I enjoy td games! I managed to kill the king boss! I like the concept of the next level being influenced by the previous!

Developer (1 edit)

Thanks for playing! I'm glad you enjoyed it

Submitted(+1)

Cool Game!! A very nice touch to tower defence game!! I enjoyed it!! :)

Developer (1 edit)

Thanks for playing! Hope you had fun

Submitted(+1)

nice free-form Tower Defense :) thanks for the fun!

Developer (1 edit)

Thanks for playing!