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A jam submission

Cofee adictionView game page

you are cofee inside the darkness where you aviod the obstacles
Submitted by jcghdev — 1 day, 17 hours before the deadline
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Cofee adiction's itch.io page

Results

CriteriaRankScore*Raw Score
Sound#202.7502.750
Special Theme#203.1673.167
Use Of Coffee#263.0833.083
Fun#362.5832.583
Overall#372.5832.583
Art#402.3332.333
Game Design#452.1672.167

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Please state any outside assets/resources you used in your submission.
credits to universifield for the music https://pixabay.com/es/users/universfield-28281460/
credits to charlie_raven for the efect of the glass breaking
https://pixabay.com/es/users/charlie_raven-26171802/

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Comments

Submitted

Nice to see someone else is starting out with this game jam too! I can see a few main areas of improvement:

- The enemies and the lights both appear in an awkward way. Enemies could benefit from an appearing animation (animations are something you should add more in general), while it isn't much clear to me why all the lights aren't turned on from the start;

- The face sure is a jumpscare the first time you see it, but later on they start appearing too soon and it makes the game much more memorization than reaction, as others have said too. It could also have a sound effect play on spawn to make it scarier, if you manage to find or create one;

-  Jumping is very slow and makes some things hard to time;

- This might just be me, but i swear it seems like the 3rd magic-wand looking thing has a bigger hitbox. I died 4 times there and it didn't even seem like i touched it;

- Some english, mostly double letters.

Developer

thank you  for playing 

Submitted(+1)

Love the spooky music and crash of the coffee cup on death! Personally found it far too challenging despite many attempts

Developer(+1)

thank you for playing

Submitted(+1)

I like the gameplay concept, and found it quite creepy. The first appearance of the giant face was especially frightening! I would recommend tightening up the controls and the enemy placement. The jump is too floaty to always time correctly, and the abrupt enemy pop-in makes it become more of a memorization game than a reaction game. But this is a great start, so keep working on it!

Developer(+1)

I'll work in that.

Submitted(+1)

I found it too hard! Still, it was pretty spooky and fits the theme well

Developer

thank you

Submitted(+1)

I really liked the way the cup breaks if you die. The ghost faces really scared me the first time!

Developer

thank you