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Path Finder's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics/Visuals | #197 | 2.239 | 2.625 |
Gameplay/Fun | #204 | 1.919 | 2.250 |
Theme Interpretation | #213 | 2.025 | 2.375 |
Overall | #224 | 1.786 | 2.094 |
Sound/Music | #269 | 0.959 | 1.125 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit into the theme?
There are wizards, and they have to keep moving forward or they die
What premade assets did you use if any?
does the font count?
https://www.fontspace.com/teeny-tiny-pixls-font-f30095
What are the Discord usernames of everyone on your team?
_akhi101, neuroticAxolotl
Did you use MiniScript for your entry?
No
Did you use Playroom for your entry?
No
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Comments
Couldn't figure out what i was supposed to do or what the controls are, seems like a cool concept though
It's an interesting game, I already wanted to stop at the second level because I didn't understand what to do.
But I still figured out to break the fence with a stone or whatever it was.
Of course, the game lacks a tutorial or at least an explanation of the points.
They are meant to be holes, but i can understand the confusion with the 8-bit art. The idea was to make each level a simple introduction to a new mechanic, so that a tutorial would be unnecessary. Evidently it failed...
Cool take on the theme with the puzzles! Fun to solve too :)
Interesting idea, pretty nice! Couldn't figure out a way to get past the "swamp" level tho
love puzzle games so i had fun!
Like the idea I like puzzle games. I cant seem to beat level 2 if there's something I missed Ill give it another shot..