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A jam submission

F.O.R.W.A.R.D Evacuation ProtocolView game page

Submitted by Col. Cho — 5 hours, 48 minutes before the deadline
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F.O.R.W.A.R.D Evacuation Protocol's itch.io page

Results

CriteriaRankScore*Raw Score
Theme Interpretation#283.7373.737
Sound/Music#513.2633.263
Gameplay/Fun#573.2633.263
Overall#573.3753.375
Graphics/Visuals#963.2373.237

Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit into the theme?
by challenging players to push ahead in a race against a growing supernova. As the star expands, players must strategically navigate a dangerous system, manage resources, and make quick decisions to rescue civilians while evading destruction.

What premade assets did you use if any?
https://screamingbrainstudios.itch.io/seamless-space-backgrounds

https://norma-2d.itch.io/celestial-objects-pixel-art-pack

https://trevor-pupkin.itch.io/outer-buddies

https://helianthus-games.itch.io/pixel-art-planets

What are the Discord usernames of everyone on your team?
col.cho_08813

Did you use MiniScript for your entry?

No

Did you use Playroom for your entry?

No

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Comments

Viewing comments 28 to 21 of 28 · Next page · Last page

It's a pity that the game has such a strange ending(

Then why did I save these people just to die from a supernova?)

Developer

Heroism! Its definitely not the end I wanted necessarily but as I see it going to every last planet you can before being consumed is the heroic thing. I wanted to animate ships leaving the planet once they are evact'd to show that they do make it out without you.. but I was in a bit of a crunch.   

Submitted(+1)

Fun stuff! Good job :D

Developer

Thank you!

Submitted(+1)

cool game, love the ftl inspiration, i hope you add space battles

Developer

Oh I will for sure thanks for playing! 

Submitted (1 edit) (+1)

An FTL-esque game! Really nice, with the spacing on the planets giving some leeway and some really not. Is there a good ending to this game? I think I hit a dead-end with the planets and couldn't go further.

Developer(+1)

Unfortunately no I wanted to plan a end route that would go to another star system but I ran out of time :( I plan to update the game in the future! 

Submitted(+1)

I see, keeping my eye on your game then in case of that update! :D

(+1)

Very, very cool :O

Submitted

that’s fun, I liked it

  • I felt like saying the outcome of each of the actions would have been better, I felt like I was just randomly clicking at two buttons and not really making any meaningful decision; also
  • the ability to pan the camera around would have been really appreciated, cuz I ended up getting “cornered” by the planet routes, but I couldn’t really make any other choice, there was also a time where I wanted to select a planet, but couldn’t because it wasn’t on my screen; also also
  • knowing which planets are the shops would have been great also, gives us a chance to plan the route a bit more, like, there are more ppl to save on this route, but, that on that route I can repair my hull; also also also
  • didn’t really understand what the crew did, but I did appreciate they had names
(+2)

Your game Is really good do it in full version bro

Developer

Aye Aye Captain!

Submitted(+1)

Excellent use of theme, nicely polished and doesn't feel incomplete like most jam games do.  Really liked this one. 

Developer

Thank you so much! 

Viewing comments 28 to 21 of 28 · Next page · Last page