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A jam submission

Go KnightView game page

Submitted by Veni Vidi Ludum — 12 hours, 50 minutes before the deadline
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Go Knight's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics/Visuals#773.3853.385
Sound/Music#1162.6922.692
Overall#1242.8272.827
Theme Interpretation#1252.9232.923
Gameplay/Fun#1742.3082.308

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit into the theme?
It's all about a knight who can, literally, only go forward!

What premade assets did you use if any?
Environment - By https://brullov.itch.io/oak-woods
Knight - By https://kiendko.itch.io/medieval-pixel-knight
Music track: Fallen Kingdom by Epic Spectrum
Sound Effects by freesound_community from Pixabay

What are the Discord usernames of everyone on your team?
varandas.io

Did you use MiniScript for your entry?

No

Did you use Playroom for your entry?

No

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Comments

Submitted(+1)

I like the visuals so much, simple idea executed in a nice way. 

Developer

Thank you so much for commenting and playing the game!

(+1)

It's okay, it's a simple game.

Birdsong seems to be superfluous for such a huge forest)

It is also quite difficult to jump over obstacles, it comes to running right up to the rocks.

Developer

thank you for playing and for your feedback!

Submitted(+1)

Reminds me of the google dinosaur ;) good job.

Developer

Once I saw the theme, I couldn’t think of anything else. Thanks for playing!

Submitted(+1)

really liked the leaves with trail, very pleasing :)

Developer(+1)

Thank you for your words!

Submitted(+1)

I love the artstyle and after a few attempts it's fun to play!

Developer

Thank you for playing!

Submitted(+1)

The art and music are cool, I found the game a bit difficult and it seems like the jumps are pixel-perfect, but I like it anyway >:)

Developer

I guess I’ve played it so much while developing it that I got used, but I should make it easier! Thank you for playing.

Submitted(+1)

The art is fantastic on this. I think the jumping mechanic could have a little more depth if you made the height of the jump dependent on how long jump is held down for.

Developer

I thought about it, but then I also didn’t want the knight to jump much more than 2x it’s height… I probably should have done it differently! Thank you for playing and for your valuable feedback!

Submitted(+1)

Super nice artwork!

Developer

Thank you for your kind words!

Submitted(+1)

The hit box on the rock tripped me up a few times but i was determined not to let it beat me! until there were multiple in a row! haha!

Developer

I probably should have a better difficulty system. Sometimes the rocks are hard to see due to the low contrast. Thank you for playing and for the feedback!