Nice game
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Poisson - A Fishy Adventure's itch.io pageResults
| Criteria | Rank | Score* | Raw Score | 
| Gameplay innovation | #14 | 3.440 | 3.440 | 
| Overall | #20 | 3.350 | 3.350 | 
| Visuals | #24 | 3.600 | 3.600 | 
| Fun Factor | #26 | 3.200 | 3.200 | 
| Theme matching | #50 | 3.160 | 3.160 | 
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members (number, nicks, discord if you want)
WorstNgtmre, Morfeo72
Did your team make the majority of the art and music during the jam?
Yes, except for music.
Game engine
Comments
This game is great! I love the introduction of new gameplay mechanics to get to know each of them bit by bit. The artstyle is cute, I like that you made it all yourself! For now I only managed to get to level 9 due to the increasing difficulty but I might come back another time to try to make it to level 18 to see the boss.
This is a really fun game with a nice art style. The mechanic of "flopping" is a really fun mechanic and nicely animated.
Not sure if I just need to get better at timing the flops, but I got stuck on level 5.
Had a few moments before this level where I just seemed to get stuck on a spring, and on level 5 just ended up with the same cycle about 20 times where I would bounce around the corner and not be able to flop or bounce towards the spring between 2 poison pools at the start of the level.
I like the game though, thanks.
That is indeed one of the places we were more worried about. You are supposed to time your tail flap with the spring to get both momentums, which turned out to be way more difficult on the web than when we tested it. On later levels we opted for aiming all springs on a slight angle, so that you don’t get stuck. 
We’re really glad you liked it, thanks for the feedback!!!
Very unique! A physics based platformer was such a creative way to use the fish tail 'slap' lol. Loved the art, the feel and overall polishment level on the gameplay!
the game mechanics if this game are very fun to handle. overall, this game is very fun and innovative.
Really nice take on the platformer genre! I enjoyed this game a lot!
Amazing concept and innovative gameplay! Using momentum to move is a really cool idea.
I love the art on this project, especially the cute storyboard at the start
Impressive stuff!
I am stuck in the spring in the 5th level it just keeps jumping here and controls dont work when i am on the spring it seems I was really enjoying the game as well. ;)
Thats unfortunate! You are supposed to time youre jump just right to get both jump momentum and spring momentum. In later levels we tried to always face springs slighly towards walls, so that you coulnd't get stuck. Anyway if you get stuck you can just go back to main menu to restart the level. Don't worry for your progress, it will be saved, even in between games! Thanks for the feedback!
Simple but interesting gameplay! got too stuck on the first level though :)
We should have made clearer that swiming more than onece grants you momentum. We thought if we made the players do it on the firts level the wll figure it out, maybe not the best choice for a game jam in wich you only get a couple minutes of playtime. Anyway, now that you how to do it, maybe give it another shot, there's about an hour of interesting playtime with lots of new mechanichs.
Kudos for completing a project and submitting before the deadline! I gotta be honest, though, I didn't see much of your game because I couldn't get the fish past the second barrier in level one :(


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