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Carrot Go's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Artistic Style | #41 | 2.786 | 2.786 |
Theme Implementation | #42 | 2.571 | 2.571 |
Playability | #50 | 2.143 | 2.143 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you use the Additional Theme(s) ?
The Additional Theme(s) where NOT used
Give a quick overview of your game, and how you worked the theme into it.
Well a Carrot on a Fruit Platter
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Comments
We feel that obstacles are flying too randomly. Also it is too hard to play for more then a few seconds. The carrot animation looks nice.
Wouldn't it be cool if you could also bend over? Maybe. But anyway, funny game!
Once I worked out it had a double jump made it a way more playable fun challenge.
It looks like the apples shouldn't hit me if I'm at the bottom of the screen sometimes and the jump is a little slow but if you play with those values a little more I'm sure it'll be solid!
I got 10 and RNGesus even bestow me with it's luck.
Enjoyed the game! It would be more fun if obstacles come out from various directions or othermechanics than jumping to dodge the apples.
The jump is very floaty, almost to an uncontrollable degree. Also the randomized spots for the apples are hard to predict and jump around consistently. Would've preferred they spawn in set lanes you could jump or slide through with faster motion.