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Does It Matter's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #53 | 3.550 | 4.200 |
Audio | #99 | 2.704 | 3.200 |
Technical | #113 | 2.535 | 3.000 |
Overall | #114 | 2.806 | 3.320 |
Visuals | #121 | 2.874 | 3.400 |
Gameplay | #135 | 2.366 | 2.800 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Rule
Rule A
Only used the colors black (#000000) and white (#FFFFFF)
Theme
No
This game does not follow the optional theme
Original Art
Yes
Created own art
Original Audio
Yes
Created own audio
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Comments
I also just ended up spamming walls and switching between dimensions as fast as possible. It was a little rough working around the colliders of the "invisible" enemies and sometimes my walls didn't seem to be placed exactly right. I think there's a lot of potential, though and I really enjoyed playing it! (definitely felt nice and accomplished when I saw that timer run out :p)
Thank you for your comment! The game could really benefit from some quality of life improvements. We just made this during the first Saturday and Sunday of the jam because we were busy the rest of the week so it's a bit rough in a couple of places. Happy you enjoyed it anyway though! :D
I liked the mechanics of the game. Good job!
I liked the idea of constantly having to balance between the two dimensions.
I did find the controls a bit difficult though. Ended up spamming walls hoping I’d place them in the right place.
Thanks! Some indicator where and how the walls would be placed would have probably been a good idea. We had limited time to make something for this jam so unfortunately that didn't make the cut!
I like how there are two dimensions. Very clever gameplay mechanic!