Good game. The design was really good, and so was the sound. I also liked the pixel art style.
Play game
HELL JUMPER - Brackeys Game Jam 2023.1's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Game Design | #229 | 3.151 | 3.385 |
| Fun | #254 | 3.008 | 3.231 |
| Theme | #311 | 2.721 | 2.923 |
| Overall | #352 | 2.745 | 2.949 |
| Graphics | #377 | 2.793 | 3.000 |
| Audio | #384 | 2.506 | 2.692 |
| Innovation | #456 | 2.292 | 2.462 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
On begging you will die and you need to get back to surface from hell
Did you write all the code and made all the assets from scratch?
no, sfx was made with sfxr.me, music by: neutron1331, code and art made by: DEStyDE
Comments
Enjoyable, I played all the way through. The levels each had a good level of challenge and were well designed. Each time I died, I definitely felt like I was improving at the level. I found it quite odd that the music would only play in one ear, though. I'm not familiar with Godot, but I'd say the audio source was at some point in the world rather than setting the music to play globally. Good job on the game!
Nice game! I'm not a huge fan of tutorials/instructions shown pre-game, so I really like that you slowly added the text instructions throughout the game world! Also, very good exploratory game design.
A fun little platformer and a great first game. With regards to the music, try using an AudioStreamPlayer instead of AudioStreamPlayer2D, as this will make the music non-directional. Otherwise, great work!
Love the levels. They were fantastic to play with! Give my game a try! :)
Level design was best part of this game. Music was buggy, i think it was put on game object that wasnt moving with player so it just faded after a while. Game has simple but quite nice graphic. Also text wasnt the best quality but generely i had nice experience. :)
I finished this one. I thought your strongest element was level design. I think they we're fair and increasing in difficulty. With the exception that I think LVL3 (the one with long moving platform ride upward) was your hardest. I actually beat your last level first and then started back down.
Nice platformer.





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