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Pears's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #549 | 2.123 | 2.600 |
Game Design | #553 | 2.123 | 2.600 |
Innovation | #634 | 1.715 | 2.100 |
Overall | #685 | 1.579 | 1.933 |
Graphics | #701 | 1.470 | 1.800 |
Audio | #725 | 0.980 | 1.200 |
Theme | #731 | 1.061 | 1.300 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It is supposed to be a sequel to another game I made.
Did you write all the code and made all the assets from scratch?
Yes
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Comments
Weird! Thought I was getting the hang of it until I met this puzzle! (see image). Felt a bit like a rubrics cube. You could be onto something interesting! :-) You should keep the simple graphics and add some cryptic sounding music to make the player feel intelligent. It could have a theme like trying to defuse a bomb!
I don't really see the theme here, but the puzzle were interesting ^^
It was fun and minimalistic. The theme interpretation wasn't the best. I wish there were some kind of sound.
Game is fun to play, but really? so low in art, are so many free assets out there. You lazy man, no sounds as well.
What engine did you think I was using?
So this is the game that made me make my game for that jam. I already played it before so I'll just write my review.
It's just terrible. The graphics and audio don't even exist and the gameplay is even worse. But the theme interpretation is the criteria that got me the most.
Very challenging gameplay. nice game
The last two puzzles were tough! But I got through it. Interesting gameplay! I'm not sure how it fits the theme (maybe in the narrative, as it is a sequel to a previous game, so a new beginning for something that ended), but I had fun playing it and figuring out the puzzles.