This was a fun game! I would suggest in the future maybe have travel time or distance restrictions on your projectiles, because I was able to kill basically every enemy from off screen, which made them far less threatening than if I had to be at least on the same screen as them. But aside from that, very good game, the sprites are good, and the ending statement was funny.
Play game
Dungeon Rogue's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #174 | 3.565 | 3.565 |
Graphics | #583 | 3.261 | 3.261 |
Overall | #664 | 2.935 | 2.935 |
Audio | #713 | 2.739 | 2.739 |
Theme | #750 | 2.739 | 2.739 |
Game Design | #784 | 2.783 | 2.783 |
Innovation | #855 | 2.522 | 2.522 |
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does you game fit the theme?
We try to find the princess in this dungeon. (She is not real)
Did you write all the code and made all the assets from scratch?
All of the code belongs to me. Most of the art also belongs to me. Only music is provided via unity asset store.
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