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A jam submission

Ghost King's CrossView game page

A bullet hell where you can get caught in your own crossfire!
Submitted by rubic (@paradoxrevolver), Spider_Gooch (@artistic_gooch), MollyMGreene (@MollyMGreene), ramhama, espress_jo (@espress_jo), lauren pham — 1 hour, 37 minutes before the deadline
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Ghost King's Cross's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#204.0264.026
Overall#463.8293.829
Graphics#674.1584.158
Fun#893.7893.789
Game Design#973.7893.789
Theme#1573.7633.763
Innovation#2413.4473.447

Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

In what way does your game fit the theme?
This game is a bullet hell, partially due to the steadily increasing onslaught of grunts firing waves of bullets at you, but also because your own bullets ricochet around the arena and can deal damage to you.

Keeping bullets on the screen is a requirement for you to have the strength to take down your enemies. In order to progress, you must survive chaos of your own creation.

Did you write all the code yourself and made all the assets from scratch?
All of the code and every visual and audio asset were entirely produced by our team within the week. I'm so proud 🥺

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Comments

Viewing comments 25 to 21 of 25 · Next page · Last page
Submitted(+1)

Nice graphics and audio! I think you can add more mechanics (like powerups) to make the game more challenging. I had fun playing your game. I think it’s a great game!

Submitted(+2)

10:36 with 374pts. I don't know if it is much, but what I know is, that this game really deserve a lot of players. Game is polished, art is great, music is VERY good and the mechanic "more chaos = more damage" is clever. Great job, great game.

Submitted(+2)

Quite polished and plays well! Simple idea but really ups the chaos. I really like that the players are incentivized to help create the chaos that endangers them.

I think some variety can be added with powerups that add spread shots (and more chaos), and enemies that have spread shots.

Developer

Definitely a great idea, We did consider power ups but were just too pressed for time lol! Perhaps if we go back and work on it some more. We also wanted some more enemy variety and variety in general.

Submitted

Beautiful art, beautiful game and fits the theme. But it lacked to explore more the mechanics in the gameplay.

With a better focus on game design, your game had a chance to be the best at Brackeys.

Congratulations.

Submitted(+1)

The sound and visuals are so crisp and clean. I really enjoyed the animations. 

The start was a little slow but I guess that's good to get used to the mechanics before the chaos comes.

Congrats on completing this game.

Viewing comments 25 to 21 of 25 · Next page · Last page