Great game! I think the movement was very unique, and I like how it affected the enemy spawning. Good job!
Please play and rate my game too if you'd like: Chaos Climbing by CosmosPanda (itch.io)
Criteria | Rank | Score* | Raw Score |
Audio | #1284 | 1.678 | 2.600 |
Innovation | #1379 | 1.678 | 2.600 |
Fun | #1405 | 1.678 | 2.600 |
Overall | #1423 | 1.678 | 2.600 |
Theme | #1428 | 1.678 | 2.600 |
Game Design | #1432 | 1.678 | 2.600 |
Graphics | #1433 | 1.678 | 2.600 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
The player lets there be chaos because the more the player moves, the more enemies there are.
Did you write all the code yourself and made all the assets from scratch?
Yup!
Great game! I think the movement was very unique, and I like how it affected the enemy spawning. Good job!
Please play and rate my game too if you'd like: Chaos Climbing by CosmosPanda (itch.io)
Nice game but the controls could use some work. They feel like you are floating in space, not walking on ground.
Web build didn't work but the zip works fine! I like the wobble animation, it's cute. I would've liked a high score text while playing as well as at the end.
Seems like the game cannot be played, because you fell into a common pit. The Unity Loader gets stuck at about 90 percent.
1. Playtest your game more.
2. To solve this particular issue, I believe you must change a certain setting: Build Settings -> Player Settings -> Publishing Settings -> Set Compression Format to None (this is what I did, at least.)
Keep on fighting! :)
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