One of the greatest games I played in the jam. I love the small details, like the other prisoners' holding Pringles. The difficulty curve is also well done.
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Robo Prison Mayhem's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #115 | 3.722 | 3.722 |
Game Design | #124 | 3.722 | 3.722 |
Audio | #163 | 3.528 | 3.528 |
Graphics | #195 | 3.861 | 3.861 |
Overall | #202 | 3.519 | 3.519 |
Theme | #502 | 3.222 | 3.222 |
Innovation | #512 | 3.056 | 3.056 |
Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
The game takes place during an intergalactic prison riot. After the first few waves of enemies it quickly turns into a bullet hell and the scene becomes chaotic.
Did you write all the code yourself and made all the assets from scratch?
We made everything from scratch except of the sound effects and the keyboard layout buttons at the start of the game.
Comments
This game is really well done. I really liked the small details such as some of the cellmates having healing items. Also I really liked the creative menu.
Really fun game. Love that you have to drop the weapon off and then survive withuot it to get the upgrades. Also really like that you can push objects around to save yourself. You really did a great job here
Best bullet hell I've played so far in this jam, absolutely loved the character and sound design, top notch stuff. I just wish it was a bit harder.
Awesome work!
I love it when i don't have to download the game but play it in the browser
The time slowing down for the menu was a Cool Choice
The grabbing items and use them as cover was a cool mechanic i enjoyed which felt tactical to me
Really fun! On a side note, i really enjoyed the interactive Menus! haha
Cool character design and sound effects. Controls work well, and the game gets indeed chaotic after a while. I had some trouble understanding what to do at first, but after I got the hang of it, especially with moving objects, it was a lot of fun.
Starts a bit slow but gets really satisfying after a while! I love the idea that you can move around stuff and use them as blockage, too bad they all get destroyed after a while.
This game was AMAZING, the graphics were awesome, the gameplay was great, and I also love how you shoot on the title screen to get to the menus. My only issue with this game is when you move an object, For example, a chair, it keeps drifting off into space, which I can understand because I used to do that a lot too with rigidbodies.
I loved the character art and the graphics overall is adorable! I enjoyed the setting and your take on the theme. Loved the menu, the starting sequence was very clever and added to the immersion of the game as did the interactions with the obstacles. Very enjoyable.
The interactive main menu is a very great idea. The controls are nice and easy to use. Characters are very cute (especially the main character. it is very kawaii).
At first I thought the game was just running and shooting, but then I saw the screenshot on the review page and notice I missed the whole fun part which is the forge thing (my fault for not realizing there should be something BIG in the glowing object in the middle of the map). But yeah, the upgrades is very fun to play around with. And some of them are really powerful too! After upgraded speed to level three, I feel like a breeze!
The interactable environment is a very nice features too. While not noticing the forge, I threw them around quite a lot. I liked how they dynamically move when I walked up to them. It's like "move out of da wayyyy!"
The sounds fits the game/theme pretty nicely. And the sound effects fits pretty well as well.
I would love if the game pace get a bit faster so while I'm not waiting for the forge, but other than that, I think this game is very nice!
The game is awesome, the art is great. The gameplay is at point. Everything is awesome, good job!
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