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A jam submission

Turtle TroubleView game page

A game created for the Brackeys Game Jam 2020.2
Submitted by Jacob Gibbins (@GamedevGibbins) — 16 hours, 8 minutes before the deadline
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Turtle Trouble's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#5733.3684.125
Game Design#9602.6543.250
Fun#10472.4493.000
Overall#11602.2792.792
Innovation#12992.0412.500
Theme#14911.8372.250
Audio#15841.3271.625

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

In what way does your game fit the theme?
Rewind: You are tasked with protecting a wind up toy turtle as he attempts to escape the factory, you can reverse objects to other states, such as fixing spilt barrels, or lifting pistons. Rewinding them to protect the turtle from harm.

Did you write most of the code yourself and made all the assets from scratch?
The only asset not by us is the font which is referenced on the project page.

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Comments

Submitted(+1)

Played through your game in this video here at  00:45:30.

Submitted(+1)

really nice and well designed 3d models, the gameplay it's a little bit boring (i was on a computer tho, i supose it's funnier playing the game on a smartphone) i bet you can do a really polished game if you work on it

Submitted(+1)

What you have could turn into a super solid mobile game, however I sense you possibly overscoped your idea and bit off more than you could chew. Fantastic work so far though!

Submitted(+1)

I like the voxel (?) art style you've used. It took me a moment to figure out the controls, but it worked pretty well after that. Add some sounds and music with a longer level and this could be pretty cool :)

Submitted (1 edit) (+1)

Nice concept, some background music/sounds would add a lot to the player experience. About the level, I don't know if the white wall is the end or I'm not seeing something. The graphics(3d models and particles) are very well done considering the time available, simple but nice.

Developer(+1)

Thank you! I agree, sound would go a long way towards game feel, we had a more clear level design planned out that taught mechanics and were easier for the player to understand. However I ran into issues with my PC for a few days of the project, one day I may go back and polish these things up

Thank you for taking the time to play, and thank you very much for the feedback ♥