Damn! Too bad you didn't finished in time. The game looks awesome! I would love to play more levels if you finished them after the jam!
Anyway, great job on the tutorial! Congratulations!
Play game
Trapped in time's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #159 | 4.000 | 4.000 |
Game Design | #296 | 3.583 | 3.583 |
Fun | #364 | 3.417 | 3.417 |
Overall | #380 | 3.417 | 3.417 |
Audio | #488 | 3.167 | 3.167 |
Theme | #559 | 3.333 | 3.333 |
Innovation | #663 | 3.000 | 3.000 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
My game is a platformer in which your goal is to escape from the castle, but you are limited by time, whenever you run out of the time or character dies, you travels back in time to the starting point. You progress in game by locking object in time and collecting items which grants you special ability to get in diffrent places(like in metroidvania typo of a game).
Did you write most of the code yourself and made all the assets from scratch?
No, i was developing this game by my self, and i'm good mainly at programming, so graphic and sound FX aren't my.
I used and modify character controller presented by Sebastian Lague.
The code i created is located in scripts folder. You can check main github repo for more if you want see source code -> https://github.com/GhooTS/Game-Jam-2020.2
Also check out the creadits section in the game for more information.
I used sound FX under CC0 license
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