The art sytle is so great! The character design and the movements are really cool.
I felt lost in the objective in the game, but I enjoyed running for a bit.
Great job! I expect to see more of your artstyle.
Criteria | Rank | Score* | Raw Score |
Graphics | #492 | 3.482 | 3.636 |
Innovation | #1057 | 2.437 | 2.545 |
Overall | #1087 | 2.423 | 2.530 |
Fun | #1100 | 2.350 | 2.455 |
Game Design | #1105 | 2.437 | 2.545 |
Theme | #1312 | 2.176 | 2.273 |
Audio | #1398 | 1.654 | 1.727 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
In what way does your game fit the theme?
The game has already been completed, but someone forgot to rewind the tape. You must rewind through the game reversing puzzles and resetting bosses to reach the beginning and allow the game to be played once more.
Unfortunately, I didn't have the time to finish my submission. The demo available is essentially my testing area in which I was playing with controls and characters, as such, there isn't an objective.
I had a lot of fun making this game, and coming up with the concept, and I fully intend on working on it more after this jam is complete.
Did you write most of the code yourself and made all the assets from scratch?
Everything (except the font and DOTween library) was made by me from scratch for this jam.
The art sytle is so great! The character design and the movements are really cool.
I felt lost in the objective in the game, but I enjoyed running for a bit.
Great job! I expect to see more of your artstyle.
I couldn't figure out what to do nor where the rewind was so all I can say is the jumping physics felt pretty smooth ;) And I really like the design of the monster to the right!
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