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Fish it for the Biscuit's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #500 | 3.250 | 3.250 |
| Enjoyment | #666 | 3.313 | 3.313 |
| Gameplay | #720 | 3.063 | 3.063 |
| Innovation | #816 | 2.875 | 2.875 |
| Overall | #859 | 3.042 | 3.042 |
| Visuals | #953 | 3.188 | 3.188 |
| Theme | #1296 | 2.563 | 2.563 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Fishing is risky, and the economics are tightly tuned to make each choice you take feel like a risk. What can you catch with a fluffy golden biscuit on the line?
What code and assets did you not make from scratch during the jam (if any)?
Tilesets: Open RPG Maker
Sound Effects:https://opengameart.org/content/fisheefects
Music: Underwater melody by CollectionOfMemories -- https://freesound.org/s/727607/ -- License: Creative Commons 0
How many people worked on the game?2
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Comments
i wish game has some better soundtrack and "force of throw" tracker or smth. overall very satisfying!
I really like the simplicity of the game. Something I'd play as a chill and relaxing game, and this seems like you'd be able to expand to mobile versions too
I really like the simplicity of the game. Something I'd play as a chill and relaxing game, and this seems like you'd be able to expand to mobile versions too
chill is the only word to define this game. i played until i had 200k money.
-I'm sure a water shader could change the feel of the game a lot more.
-You could add different soundtracks with same vibe so it doesnt feel that repetitive.
shortly, with more polish this game is actually good and fucking chill.
Amazing art and sound. Gameplay need more mechanics though. Also let me fish for $0 please.
Great work on the game! I had quite a bit of fun playing,even with just this demo. Some notes:
- Including a list of things you weren't able to finish in time was actually really nice, helped me to set my expectations and focus more on what you did get done.
- The how to play screen does its job, but a title screen using the thumbnail you made would have been really nice. I'm sure this is coming later, though.
- Exquisite work on the bait names. Exquisite work on the things you can catch, too - I had a ton of fun just reading through all the things I caught!
- The art is all fairly simple but charming, it all does its job well - I know you used a tileset, but you still did well in building out a nice little scene. The camera is also handled really well. I do wish I could see all the things I've caught, just because some of them sound so funny, but I get that would have been a lot of work
- The sound effects that are here are nice, but one for selecting your bait and another for when the exclamation points come up would have made things even better. (Also, the excalamation points could have maybe popped a bit more, like being slightly bigger or having a dark outline.)
- The catching mechanics are simple but effective, but I do wish there was more feedback about what was going on. It seems like holding down space before releasing makes the line go out further, but there was no sound or visual cue to tell me this - that would have been nice.
- The slight delay between hitting space to reel in and starting the fishing minigamemade me screw up the catch the first few times, I'd either have the minigame start immediately after the player starts reeling in or have MORE of a delay so the player isn't caught off-guard by the start of the minigame.
- I assume the randomization will fix this, but the game does feel very easy right now. That said, missing the yellow bar by even a bit makes the catch dramatically worse, so you might want to improve the yields of the orange area a bit to compensate when you make the game trickier.
- The jackpots were fun, but they almost felt TOO strong - one jackpot gave me some $100,000 and plenty of bait, and basically removed all tension for the rest of the game.
- It's a small thing, but maybe coloring bait differently in the catch log could be nice, so the player knows how much extra bait they've reeled in?
- I like the bait selection menu, but I do feel like the font (while readable) was maybe a bit small and not as cool as it could have been.
- Being able to lose by running out of bait and money adds just enough tension to make the game engaging without detracting from the relaxing nature of a fishing game, so great work on that! Of course, it's real hard to lose if you don't mess up your first few catches, but I assume the full game will add more to the mechanics.
All in all, I enjoyed this game more than I expected to - the music and sound make it relaxing, and it's fun to see all the weird stuff you can fish up. Great work, I'm excited to see where you take this game from here!
Hey NopeCopter, thanks for taking the time to share your feedback, really appreciate that. You are 100% right on these things. There will be another update soon and we'll address your findings too. I'm glad you detailed your experience, that early game tension was what we wanted to have and the goal is to make that last a longer.
Cool concept, wish you had gotten to the randomization on the minigame!
I can see myself playing this for hours with a bit more polish. Great job submitting this!
Very chill game with pleasant art!
Fun game, I enjoyed it! I was a little confused about the bait though, because it didn't seem like the full price was paid every time. The fishing minigame is also not that hard, but I don't know if that's intentional or not.
Hey! Thanks for testing and commenting. Good catch on the fish cost bug, its fixed for the next update now.
Yeah the mini-game was our placeholder, didn't get to add complexity n time
very cool game, very relaxing, the art looks amazing, everything looks very polished!
so cute!
Not loading for me, the icon "reeled" me in from the submissions page so hoping this gets fixed so I can try it! (no rating left yet)
It's up now, give a play!
Working to fix the not loading bug now
Oh no it did not work ; - ; I hope you're able to fix it so we can play your amazing fishing game. ^-^
Up!
Won't load, but fishing mini games are fun! Haven't rated yet.
There was much more planned for this than we could get to, I suppose that's how it goes
Would like to see it, I like the look of your thumbnail, sounds like a good concept.
Thanks for the comment, it's up to play now
I love fishing games...this one doesn't load. No rating left yet.
Got it running now, hope this one lives up to your tastes