Very fun concept!! i'm especially amazed by the twist on the theme. At first, when seeing how non-dangerous the ennemies were, i was like oh, it's literally "nothing CAN go wrong". But then something definitely goes wrong and i wasn't expecting that haha. Great job on this game, i loved it !
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Jungle Monkey Jumper's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #146 | 3.800 | 3.800 |
| Audio | #191 | 3.650 | 3.650 |
| Overall | #223 | 3.608 | 3.608 |
| Enjoyment | #308 | 3.650 | 3.650 |
| Innovation | #315 | 3.500 | 3.500 |
| Gameplay | #359 | 3.400 | 3.400 |
| Visuals | #469 | 3.650 | 3.650 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
In 2 ways, the game glitches while the protagonist is a nothing-can-go-wrong monkey
What code and assets did you not make from scratch during the jam (if any)?
sound effects (from freesound.org, creative commons 0)
How many people worked on the game?4
Comments
I love this so much! Great art style, SFX, and music with smooth gameplay--all really beautifully integrated together. Amazing!
Love the art style and musicccc!! The controls feel really good too - the overall design has so much personality XD Great work!!
Really nice game; I love how you interpreted the theme! My kid thought that the game crashed for real in the end while I was laughing out loud! Haha, well played! Did you try Angry Shepherd?
This game didn’t just fit the theme — it smashed it with a banana-shaped hammer. What started as a simple platformer quickly descended into beautifully chaotic madness: enemies crushed by falling pianos, flashing glitch dimensions, and a monkey so determined to fix him all that he bends reality itself.
The art was adorable, the sound design a wild rollercoaster (maybe a bit too wild in the code zone, but honestly, it added to the chaos), and every level felt like the game itself was trying to escape its own code. I found myself grinning like an idiot the whole time. Brian, the monkey is the unhinged hero we never knew we needed.
10/10 would throw bananas at physics again. 🍌🐒✨
Woah. That was an experience. I think something went wrong!
In all seriousness, that was very cool. I didn't consider taking a meta route to the theme. This works very well. I would only suggest to balance some sounds. Some are a bit louder and sudden compared to others.
It was looking like a normal platformer but became quite confusing the moment the first enemy died by a piano. The code area really hurt my eyes and ears. Sound design apart from that was neat.
I'm glad you enjoyed the sound design! It took long time for me to make that music piece, and I'm really proud of the result. We are aware of the code area problems, and we now know that we should make it less confusing, but we didn't have enough time for it. I hope you enjoyed the game despite that.


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