Nice game, I liked the level design of having the feedback right in the middle of the screen whenever you go back to your boss.
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Understaffed's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #882 | 2.894 | 3.300 |
| Gameplay | #882 | 2.807 | 3.200 |
| Visuals | #1113 | 2.807 | 3.200 |
| Overall | #1118 | 2.646 | 3.017 |
| Innovation | #1130 | 2.543 | 2.900 |
| Enjoyment | #1157 | 2.631 | 3.000 |
| Audio | #1326 | 2.193 | 2.500 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
A company fired all it's staff and replaced it with AI? Nothing can go wrong... right?
What code and assets did you not make from scratch during the jam (if any)?
None. All code and assets were made from scratch
How many people worked on the game?1




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