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Picking Up the Pieces's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #862 | 2.882 | 2.882 |
| Visuals | #932 | 3.059 | 3.059 |
| Gameplay | #1125 | 2.529 | 2.529 |
| Overall | #1181 | 2.559 | 2.559 |
| Enjoyment | #1220 | 2.529 | 2.529 |
| Audio | #1237 | 2.353 | 2.353 |
| Theme | #1576 | 2.000 | 2.000 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Just a little skeleton trying to keep all of their body parts together. Unable to die, nothing can go wrong! Yet everything is also seemingly going wrong as they struggle to navigate the catacombs to find all of their missing body parts.
What code and assets did you not make from scratch during the jam (if any)?
Everything was made by hand during the gamejam.
How many people worked on the game?5
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Comments
Played and rated :) had fun with it but it was very confusing at times, could have benefitted from some in game instructions for a few controls/concepts. the art and music was great though and the idea was unique, i enjoyed it :)
Nice idea!
The amount of ideas that the game plays with is impressive, it really keeps things fresh as you play :)
Ooo, cool idea y'all got for this.
Will say, I did get stuck at some parts, but eventually figured it out (i.e., during level 1, the trampoline wouldn't break, and on level 2, I would accidentally get the box stuck in the corner). Only real feedback I can give would be on music and art. With the music, it kind of felt disconnected. I do like it, I just feel like if the vibe is electronic club music, I'd get some disco lights or something, needs that nightclub aesthetic. Make it a skeleton party, ya know? With art, noticed a couple of assets that looked like default cubes. If y'all continue working on this, it would be cool to see it spruced up a bit.
Either way, neat stuff y'all got going on.
- S.
Thank you for your review I enjoy listening to other's opinion so I am glad you were able to tell me what you think is wrong is good detail and thank you for your support
Very cool idea, wanted to keep playing to see new tranformations. I would say maybe the transitions between leves are a bit sudden.
we did have different transformations in the files but we weren't able to put them to good use for the limited time and experience
Love the music and visuals! The controls felt a little bit floaty to me and I got a bit lost on levels - I seemed to be completing them but without doing parts of the level. Very impressive for your first game jam, great work!
Loved the concept, the level design confused me a bit because I was suddenly completing levels and not knowing how or why. It would just start the next level without any clear indication that I had reached the end of the previous. Love the mechanic of picking up and reattaching my body parts. Water movement was so relaxing.
I really like the idea of picking up new body parts to traverse different terrain. Unfortunately I got stuck on level 3, I couldn't figure out how to progress past the second room.
Thanks for review. we do acknowledge that the game is a bit unclear.
The mechanics and level design are really good! I just wished that they would be introduced more clearly though. Otherwise, cool game!
i love the design and VA ,but something missing....
Thanks for the review but I would really love if you can specify so we can know what went wrong?
I don't know , it's like the feeling
You know it's missing something but you don't know what. Sorry
I'm having trouble testing it, when i download, i cannot select anything, what are the controls?
we have a bug with the menu apparently that will be fixed as soon as possible