Well done, you have implemented a core game mechanic! Now there is room for further development: add some innovations, maybe special weapons and upgrades, maybe some monsters. And you should define what's the most important part of your game and develop it in that direction. So good luck!
Play game
Easy Adventure's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #1591 | 1.985 | 3.200 |
| Gameplay | #1784 | 1.612 | 2.600 |
| Innovation | #1897 | 1.488 | 2.400 |
| Enjoyment | #1927 | 1.488 | 2.400 |
| Overall | #1960 | 1.488 | 2.400 |
| Visuals | #1973 | 1.488 | 2.400 |
| Audio | #2099 | 0.868 | 1.400 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You Can't Die so Nothing Can Go Wrong
What code and assets did you not make from scratch during the jam (if any)?
none
How many people worked on the game?2

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