Play game
chaos of battle's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #1079 | 2.615 | 2.615 |
| Gameplay | #1174 | 2.462 | 2.462 |
| Enjoyment | #1216 | 2.538 | 2.538 |
| Overall | #1263 | 2.436 | 2.436 |
| Visuals | #1285 | 2.538 | 2.538 |
| Audio | #1346 | 2.154 | 2.154 |
| Theme | #1363 | 2.308 | 2.308 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
game randomly trolls you (you have to get 1 of them to 100% the game)
What code and assets did you not make from scratch during the jam (if any)?
most of sprites (original author - kenney), ost (Scott Buckley), the other i did myself
How many people worked on the game?1
Leave a comment
Log in with itch.io to leave a comment.





Comments
Nice idea, but the controls honestly killed it. Why does the player follow mouse, when that same button is used to shoot?? If you used WASD/Arrow keys this would've instantly become more enjoyable. There is real potential in the teleport going from island to island strategically but it is impossible to intuitively dodge other attacks because of the controls. Obviously the screen shake is annoying and overtuned too. This game could've had real good difficulty through simply fighting and experiencing different encounters, managing teleports, keeping distance from enemies etc, but instead it comes from its controls.
The control were really hard to used and to and master. Why did you choose such a weird scheme ?The screenshake might also be a little bit overtunned : while the feedback it provided was great it made aiming and understanding what's going on quite hard.
I liked it's chaotic and fast paced nature, that was well done!
Cool idea, I would have preferred to move with WASD tough.
Pretty cool, although I found it a little fast-paced and confusing, especially with the camera going upside-down lol. Really like the teleportation and endless movement mechanic though. Art is good as well.
It was worth making the characters move to WASD, and not to the mouse cursor, because of this, the game is pointlessly complex.
Super hard. But, a quite nice idea, however, the screen shake is a tad too much, imo.
gj!
Nice graphics, Hard to play, but fun game
good work.