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Nice idea, but the controls honestly killed it. Why does the player follow mouse, when that same button is used to shoot?? If you used WASD/Arrow keys this would've instantly become more enjoyable. There is real potential in the teleport going from island to island strategically but it is impossible to intuitively dodge other attacks because of the controls. Obviously the screen shake is annoying and overtuned too. This game could've had real good difficulty through simply fighting and experiencing different encounters, managing teleports, keeping distance from enemies etc, but instead it comes from its controls.