It's a unique concept. Each level had a unique solution. The controls were pretty tricky to play however. Other than that a good game.
Play game
Nothing can go wrong's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #1141 | 2.589 | 3.111 |
| Innovation | #1391 | 2.219 | 2.667 |
| Overall | #1554 | 2.018 | 2.426 |
| Audio | #1572 | 1.849 | 2.222 |
| Visuals | #1668 | 1.941 | 2.333 |
| Gameplay | #1696 | 1.757 | 2.111 |
| Enjoyment | #1760 | 1.757 | 2.111 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The game is about a dog ensuring that nothing does go wrong for her owner who is oblivious to hazards and believes "nothing can go wrong"
What code and assets did you not make from scratch during the jam (if any)?
I used Cinemachine for the camera and text mesh pro for text. Also used blenders rigify add on
How many people worked on the game?2





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