This is a very cool idea and gave me the sense that I am not the main character, just an enabler.
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An Uneventful Journey's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #1123 | 2.550 | 3.250 |
| Theme | #1333 | 2.353 | 3.000 |
| Gameplay | #1449 | 2.059 | 2.625 |
| Overall | #1499 | 2.092 | 2.667 |
| Enjoyment | #1557 | 2.059 | 2.625 |
| Audio | #1679 | 1.667 | 2.125 |
| Visuals | #1710 | 1.863 | 2.375 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
I took the theme literally and made the goal of the game to have an uneventful journey where nothing can go wrong. If something goes wrong you've failed the game.
What code and assets did you not make from scratch during the jam (if any)?
I didn't make the background music. Everything else was made from scratch during the jam.
How many people worked on the game?1


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