Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Mojo WorldView game page

simple endless card play inspired by the theme nothing can go wrong
Submitted by codebarbarian — 4 hours, 36 minutes before the deadline
Add to collection

Play game

Mojo World's itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#12842.3063.143
Enjoyment#15312.0972.857
Visuals#15802.0972.857
Overall#18001.7122.333
Innovation#19441.4682.000
Theme#20231.3631.857
Audio#20890.9431.286

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
Endles Battle Card Game, even if you die, nothing can go wrong

What code and assets did you not make from scratch during the jam (if any)?
# brackeysgamejam2025.1

# Credits:
Game Area Backgrounds: https://opengameart.org/users/nidhoggn
URL: https://opengameart.org/content/backgrounds-3

HUD Elements: ETA
URL: https://etahoshi.itch.io/minimal-fantasy-gui-by-eta

How many people worked on the game?
3

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

A fun idea based, though the cards didn't feel like they did a lot. I could only really heal and attack (effects like Fragile and Stun didn't seem to do anything noticeable), so card feedback would be nice. Also I didn't hear any music or sound effects (not sure if there were any). 

Submitted

I liked the design of the cards and characters.

I killed my first enemy while being a little frustrated by the lack of visibility on the attacks I was receiving and also on the effects applied to players (protections, weaknesses, etc.), both me and the enemy.

The game has a lot of potential, and it would be fun to see what happens to it in the future.

Did you play Angry Shepherd?

Submitted

I liked the design of the cards and characters.

I killed my first enemy while being a little frustrated by the lack of visibility on the attacks I was receiving and also on the effects applied to players (protections, weaknesses, etc.), both me and the enemy.

The game has a lot of potential, and it would be fun to see what happens to it in the future.

Did you play Angry Shepherd?

Submitted(+1)

Nice deck battler, good work on gamedesign! Personally I want to see more feedback from using cards.

Developer(+1)

I totally agree with you! I wanted to add some feedback to the cards, but I never got there in time! 

Submitted(+2)

I like the pixelated characters, the enemy looks a bit like placeholder art. I really like card games :D

Submitted(+2)

fun game i like a good card game