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A jam submission

Diengeon EscapeView game page

You will die, I promise
Submitted by GreenGnoblin, Giarettini, jamme05, Smakrypsletaren, CoffeeCrashedCoder — 1 hour, 3 minutes before the deadline
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Diengeon Escape's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#13062.4913.667
Theme#13892.2653.333
Audio#15051.9252.833
Overall#15112.0763.056
Enjoyment#15642.0383.000
Innovation#15791.9252.833
Gameplay#16481.8122.667

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
Well the theme is "nothing can go wrong". We interpreted this as a metaphor that people use when there is an issue and say "don't worry, nothing can go wrong"... and then everything goes wrong.

So by following this, we wanted to create a game where every action with the world can go wrong.

What code and assets did you not make from scratch during the jam (if any)?
All sounds and music (or ambient sound), and we used and assets pack for our level with some props. I would say around 90% of all meshes are from an assets pack.

All code is made by us from scratch.

How many people worked on the game?
8

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Comments

Submitted(+1)

As a fellow unreal-using, dank room-making, PC-heating developer - your game was pretty nice!
The atmosphere is good although at times pretty dark. I wasn't sure what killed me a few times. Jumping over tripwire was a bit weird considering I couldn't see my legs, but the game was forgiving enough. I also saw no use in picking up items, except that one skull (you know the one ;) ). After I went through the final door the game started looping and I spent the rest of my days in the dungeon. . . 
Anyways, it's very good for a first attempt

Developer

Thank you for your feedback. Much appreciated. You could pickup objects and throw them to hit buttons so you can activate them from a safe distance. We didn't have the time to implement some small tutorial or guide for it. 

Submitted(+1)

The game is very pretty pretty! I do think that for a game where you're supposed to try buttons until you don't hit the one that kills you, the respawn timer is a bit long.

Developer

Thank you for your feedback. That is something that we noticed too after much more testing but it was too late to fix it. Thank you for trying our game. 

Submitted(+2)

Cool game I was lowkey trying to bait out some of the tripwires until I realized I could jump... but I loved it good job its visually stunning and the sounds were good as well. Great job this week!

Developer

Thank you for your feedback. Glad that you enjoyed the game.