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As a fellow unreal-using, dank room-making, PC-heating developer - your game was pretty nice!
The atmosphere is good although at times pretty dark. I wasn't sure what killed me a few times. Jumping over tripwire was a bit weird considering I couldn't see my legs, but the game was forgiving enough. I also saw no use in picking up items, except that one skull (you know the one ;) ). After I went through the final door the game started looping and I spent the rest of my days in the dungeon. . . 
Anyways, it's very good for a first attempt

Thank you for your feedback. Much appreciated. You could pickup objects and throw them to hit buttons so you can activate them from a safe distance. We didn't have the time to implement some small tutorial or guide for it.