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A jam submission

CozyTowerView game page

Build a tower and enjoy your time in cozyland.
Submitted by peperov, salzov — 6 hours, 7 minutes before the deadline
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CozyTower's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#8633.1433.778
Audio#11202.4963.000
Overall#12852.4042.889
Gameplay#13502.2192.667
Enjoyment#13682.3112.778
Innovation#14482.1262.556
Theme#15032.1262.556

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
In this cozy base builder, nothing can go wrong.

What code and assets did you not make from scratch during the jam (if any)?
All sound files are free sound files, attributions are listed on the game page.

Shadercode for the dynamic foliage and terrain generation code were adapted from another project.

All other assets and code were produced during the jam.

How many people worked on the game?
2

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Comments

Submitted(+1)

I downloaded the windows version and there was an enormous bug with the movement, in the moment I clicked on one of the movement buttons it teleported me to the sea and after like 0.25 of a second I returned to the island and than to the sea and than to the island again again and again...

Developer(+1)

Sorry to hear that, I think that's a problem with delta time movement in Godot when Framerate is low.

Thank you for trying though!!

Submitted(+1)

That was a very cozy game and I loved it! The visuals are very strong and it fits really well into its genre! As someone else said, the web version crashed for me so I had to download the game, but other than that it was a very well made game!

Submitted (1 edit) (+1)

The web version crashed for me, so had to download. It's also 300mb+, not a problem for me but maybe that's why you have low ratings?

Anyway, I love the aesthetic of this game. The menus, the little creatures, the environment, the satisfying sound effects, everything. Especially the UI. Even the little sun indicator on screen is really creative - but perhaps changing the time of day manually should be an option considering it is a sandbox game? Although I'm very curious what the particles flowing into the indicator is for, what adds to the meter and what happens when it fills?

Also a minor problem is that objects are centered to the cursor but from the corner of it, e.g the corner of the wall rather than the center of the wall which means that sometimes you can't center something in certain cases. I do appreciate the snapping function though, makes things a lot easier.

This game is severely underrated, a lot more people should play. I would say its even better than https://itch.io/jam/brackeys-13/rate/3348865 with it having a similar cozy theme, despite it being one of the highest rated (no offense to the creator).

Developer(+1)

Thank you for the indepth review.

The snapping function was very ambitious for a 1 week project and expectedly has some bugs. It's a small nightmare at the moment :D

I'll likely upload a fix for the snapping after rating is over. Glad you found the sun indicator meter. It's just a treat for your enjoyment. Sadly some content had to be scrapped :)

Submitted(+2)

Good job! Keep up the good work!

Submitted(+1)

Cosy chilled game really liked the visuals :)

Developer(+1)

Nice, thank you for posting the screenshot. I'll play your game too :)

Submitted(+1)

I really liked the lighting of it.

Developer

Thanks <3

I'll check out your game!