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(+1)

I downloaded the windows version and there was an enormous bug with the movement, in the moment I clicked on one of the movement buttons it teleported me to the sea and after like 0.25 of a second I returned to the island and than to the sea and than to the island again again and again...

(+1)

Sorry to hear that, I think that's a problem with delta time movement in Godot when Framerate is low.

Thank you for trying though!!