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A jam submission

Shipping TippingView game page

Physics based Crane Puzzle Game where balance is the key
Submitted by Sancho — 2 hours, 8 minutes before the deadline
Rated by 4 people so far
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How does the game fit the theme?
You load containers onto a boat that tips and toils, the more you put on the more unbalanced it gets, "Nothing can go wrong" right?

What code and assets did you not make from scratch during the jam (if any)?
The shader that used is an old depreciated one someone else made years ago. Sound effects are used from Artlist.io and music is all creddited in the credits

How many people worked on the game?
1

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Comments

Submitted

Cool game. Looks and feels very polished. Bit difficult to get the hang of the controls right. Probably because operating a crane does require a bit of effort and learning :D.

Unfortunately, I had to wait for long time before the trucks appeared. I personally would have made it such that there always were trucks waiting there to be unloaded. (This is probably what the timer bug is about :D)

Also the boat drifted away after a while, making it impossible to load it further. This felt a bit unfair.

Overall good submission though and I had fun playing it.

Submitted

That's really polished for a week jam. The game feels really good, I almost sunk my ship in one level. It's fun to play. Great work i love it.

Submitted

Pretty fun game. I should probably never become a crane operator....

Submitted(+1)

A great all rounded game! The camera physics were really smooth and nice. Only thing was that there was a lot of object z-fighting causing flickers everywhere. But that's just a small nit-pick :)

Developer

Thanks for the review!. Reguarding the z-fighting, unfortunately its a problem within the shader I was using and WebGL LOD handling:(  With such short time I had to bite the bullet and leave it