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Diva's Avoidance's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #941 | 3.051 | 3.667 |
| Audio | #1178 | 2.404 | 2.889 |
| Gameplay | #1219 | 2.404 | 2.889 |
| Overall | #1237 | 2.481 | 2.981 |
| Enjoyment | #1242 | 2.496 | 3.000 |
| Innovation | #1306 | 2.311 | 2.778 |
| Theme | #1439 | 2.219 | 2.667 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Nothing could go wrong if you doodle on the last 30 minutes of your job..... Right?
What code and assets did you not make from scratch during the jam (if any)?
all assets and code was made by us during the jam
How many people worked on the game?3
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Comments
Cool unique art style. Funny that you can walk far beyond the camera view
Loved the artstyle, managed to get all the cards leveled up to the max, then just empty cards pop out lol.
I would consider adding a small delay/animation when cards pop out, I randomly picked a card a couple times cuz i've leveled up while still shooting. Also would be nice to see different attack types on the enemies, as i was able to just constantly keep running circles and killing them all off
Great game overall. some simple features can be added to increase replayablility, such as the ability to increase pure stats after fully upgrading everything. also increasing enemy's health overtime to make it more challenging to reach higher waves.
Quite the interesting artstyle and theme of the game, guess that's the closest adaptation we can get for a tired overworked employer
Changing the font would be neat in order to read the item descriptions easily
Other than that, I enjoyed it!
Nice easter egg on level 300 ;). though a an abhorrent bug that catapults enemies at you past level 50 plagues this game, which makes reaching level 300 an unfair game of luck. why not just allow enemies to pass through each other?
very cool art and fun play style. need more enemies.
Game design and graphics are very great. It's too hard but very fun! Great game.
The execution of this is amazing. I love the art and it feels reallllly nice to play. Great job.
Good progressive of difficulty and making me feel more powerful as I upgraded. Needs more upgrades though. By Wave 63, I ran out of upgrades to buy. Appreciate the unique art style. The bullet that goes through enemies is a little overpowered since I can just follow it and be invincible.
I feel like there's context i'm missing lol
Gotta love a woman named Diva. ( ノ・o・ )ノ