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A jam submission

Murph'sView game page

A Severance inspired roguelike where you must learn how to escape the mysterious company you work for.
Submitted by eef — 1 hour, 5 minutes before the deadline
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Murph's's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#94.6544.654
Overall#243.9943.994
Audio#473.9623.962
Gameplay#673.8853.885
Innovation#923.8853.885
Theme#1583.7693.769
Enjoyment#1783.8083.808

Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
In the mini-games/tasks you cannot make mistakes or you get penalized very heavily, so nothing can go wrong in those. Also, in the lore/files and in the end of game sequence especially, there is talk of how nothing can go wrong or things will go poorly for people.

Besides the direct references to the theme, "Murph's" comes from Murphy's law and the atmosphere of the game is intense and haunting especially as things go wrong.

What code and assets did you not make from scratch during the jam (if any)?
The cursor, font, and audio assets I didn't create. The CRT shader as well if that counts as an asset. All of these are credited in the in game credits (type "extras" into the console).

How many people worked on the game?
1

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Comments

Viewing comments 23 to 22 of 23 · Next page · Last page
Submitted (1 edit)

"Your outie is skilled in game development."

Submitted

Great athmosphere and polish (also nice Severance reference).

Viewing comments 23 to 22 of 23 · Next page · Last page