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A jam submission

Planet ZaniaView game page

On a mission, a giant shooting star crashes into your shuttle, sending you to a new planet!
Submitted by X Vox3l 3 — 21 hours, 44 minutes before the deadline
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Planet Zania's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#14092.0383.000
Theme#18011.6982.500
Overall#18601.6232.389
Enjoyment#18831.5852.333
Gameplay#19041.4722.167
Visuals#19231.5852.333
Innovation#20021.3592.000

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
You are going through space on a mission to study earth before mass destruction. Nothing can go wrong... then you see a shooting star... pretty!...........

What code and assets did you not make from scratch during the jam (if any)?
Movement - Simple Walk & Jump
Camera Code - It makes it move smoothly
Main Menu - Very simple main menu, was changed a bunch. Originally just a contributors button, start button, and exit button on white side panel.
Menu's Other then Main - There was also a working Pause Menu & Contributors menu with a back button.
Font - What can I say, it's a font!

How many people worked on the game?
4

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Comments

Submitted(+2)

So much energy and passion was put into this game ^_^ grats!

Of course it's a little clunky with the controls/hitboxes, but really appreciate all the effort that was put into it ^_^

Developer(+1)

Thanks! I spent hours working on it with my team!

Submitted(+1)

I hope 'yall had a good time ^_^ will you work as the same team in future jams?

Developer(+1)

Me and Calyx are actually working on the, "Code for a Cause," game jam right now!

Submitted(+1)

Nice!! I joined it too ^_^ best of luck to you both :)

Submitted(+2)

This was tough! Even after finding what I believe was "the srategy" of camping the enemy spawn, I could only get up to about 58000 points. The collisions are kinda wonky, and it led to my character getting bounced around like crazy at times. The other problem is it is really easy to get put in checkmate situations, where it is impossible to not take damage. For what it was, I enjoyed it, though there is certainly room to grow. Great music by the way!

Developer(+2)

Thanks, I know the collisions are a bit weird and for the final boss It did launch you a bit too far. I am a bit new to game development and this is technically my first finished game! So thanks for the feedback! Hope you have a good day!

Submitted(+2)

Really good job! I loved the overall feel of it - the fun intro, the combat arena, the music!

I thought the graphics of the red dragons clashed with the overall art theme, which I really loved. Very much an early 00s cartoon/flash game vibe.

Good work! <3

(+1)

hi hi!! artist here!! im really glad you liked the game we worked on! also im glad you liked the graphics! i worked really hard on those! hope you have an amazing day!