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A jam submission

PeacemakerView game page

Submitted by SpectreBlade — 2 minutes, 44 seconds before the deadline
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Peacemaker's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#9032.5003.333
Audio#9772.0832.778
Overall#11251.8892.519
Innovation#11611.7502.333
Theme#11661.8332.444
Game Design#12271.6672.222
Fun#12821.5002.000

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
yes i think

Did you write all the code and made all the assets from scratch?
no, see credit on description

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Comments

Submitted

Great game! Love the visuals. Sometimes it's just hard to know where you have to take the characters to in order to let them solve the problem.

Submitted

What a neat little game! I love the walking animation (the bouncing of the character). But what is a little bit frustating, when you talk to a character and they then walk away the conversation gets closed. But overall a really good base for a game!

Submitted

Graphics were very cute, the nevironment was so good, you make friends to follow you and walk around in a chill environment, cool game, well done :D

Here is my game if you want to try

https://abdullahsevin.itch.io/allican

Submitted (1 edit)

I think the quests were bugged, everyone was saying thanks when I talked to them.

You can see here: https://www.twitch.tv/videos/2252577785?t=00h50m04s

Submitted

I like the art and the world design but unfortunately the game was really laggy on Firefox

Submitted

I actually havn't noticed any lag on Firefox. I noticed that my character got kinda speedy sometimes. Maybe the movement is somehow bound to the fps?

Submitted

I really like the pixel art! The style and attention to detail create a charming and immersive atmosphere. One area that could be improved is the dialogue. There are a few minor grammar and style issues that, if cleaned up, could make the interactions flow more smoothly. Another area to consider is the movement. Right now, the screen shakes up and down during movement sequences, which can feel a bit disorienting. Adjusting this to make the motion smoother would enhance the overall experience.