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Stormfront Siege's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #590 | 2.959 | 3.417 |
Game Design | #657 | 2.887 | 3.333 |
Fun | #674 | 2.815 | 3.250 |
Overall | #764 | 2.706 | 3.125 |
Audio | #778 | 2.526 | 2.917 |
Graphics | #825 | 2.670 | 3.083 |
Innovation | #856 | 2.382 | 2.750 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
My game features waves of enemies, between which you have time to build up defenses to keep your castle safe, effectively giving you moments of calm before the storm of enemies picks back up.
Did you write all the code and made all the assets from scratch?
I wrote all of the code and made all of the art from scratch during the weeklong jam time frame, and used music from an asset pack made by the creator credited in the game and description.
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Comments
Nice! Enjoyed the difficulty scale, didn't expected the gunned enemies! Had to defend my cannons too!
The art was simple but very fitting, really liked the assets you made! I think the cannons could bennefit from more SFX and some visuals, so you can actually "feel" what they are doing
Not bad.
The difficulty scales nicely and feels very fair. greatly enjoyed it!
Nice blend of tower defense with shooting! Would be nice if you started with some money and the towers had a bit more health. Feels difficult to manage everything when the towers can be destroyed so quickly.
very cute graphics and fun to play! i like that you have to be careful in early game to last longer and that the health doesnt reset with each wave. the difficulty scales nicely and feels very fair. greatly enjoyed it!