Cool idea! Robbing people of their doomed belongings. It was interesting to make choices, do I keep looting or do I run before the tornado catches up to me. The movement felt really sluggish though, would've liked it more snappy.
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Storm-Robber's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #802 | 2.583 | 3.444 |
Innovation | #1030 | 2.000 | 2.667 |
Fun | #1060 | 2.000 | 2.667 |
Overall | #1089 | 1.972 | 2.630 |
Game Design | #1109 | 1.917 | 2.556 |
Graphics | #1193 | 1.833 | 2.444 |
Audio | #1222 | 1.500 | 2.000 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Because our main character uses the calm before the storm to her advantage.
Did you write all the code and made all the assets from scratch?
The code yes. the assets no
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