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Gardemon's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #1011 | 2.079 | 3.143 |
Theme | #1063 | 2.079 | 3.143 |
Overall | #1105 | 1.937 | 2.929 |
Game Design | #1119 | 1.890 | 2.857 |
Fun | #1119 | 1.890 | 2.857 |
Audio | #1135 | 1.701 | 2.571 |
Graphics | #1139 | 1.984 | 3.000 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
There is calm(harvesting) phase where gameplay slows dow, and there is a strom(action) phase.
Did you write all the code and made all the assets from scratch?
Yes, all assets were made during the jam.
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Comments
I really enjoyed this experience! The flow of the game was fantastic, planting some seeds and watering them to get different currency was a slick idea! Super cool that you have a hoarde countdown so that I can tell when I need to get ready to battle! Also great work on the sprites and theme, the addition of a bell during the invasion really sells the medieval setting.
Some contructive feedback to help in the future:
1. I will echo what someone else said, the game will not put me back into farm mode after a certain wave and it makes it impossible to keep playing.
2. Also I found some of the melee enemies to get stuck on growing crops making them easy to kill.
3. Finally, I am unsure if the resolution scales between different monitors as my game seems to have had most of the farm off screen but luckily I could still play.
Really well done on the game in the time limit!
Thank you for the feedback, the UI should scale to 16:9 perfectly, but it was made in 1920:1080 so downscaling might be sloppy idk, anyways i might fix things up after the jam...
Great stuff, solid job nonetheless especially for a jam! :)
I could see myself playing many waves of this game as I was having a lot of fun, but occasionally the game would get stuck in the "fight the wave" state and not go back to the gardening/gather resources state. I also could not get that heal function to work, but that wasn't too much of a hindrance to my enjoyment! I had a great time trying to min-max my garden!
It's a fun game, but needs more instructions on what keys to press. I just spent a lot of time trying to figure out how to plant carrots and never found it. And then people came and killed me.
The keybinds are on the right side, also there is a timer for the invasion phase
Really nice game! Liked the farming aspect. I think the action phase could use some work though, I got until wave 4 before the game didn't proceed back to the farming phase for some reason. But after defeating the running guys. The archers were too easy to deal with
Overall really enjoyed my playthrough of it!
Nice Game! A nice use of the theme to create your calm farm followed by the aggressive human invades, I also do like the setting that your turned it on it's head and your just a demon at home being invaded by humans. This game definitely deserves more ratings, in future I would suggest building for WebGL in unity rather than PC standalone as that will let in run in browser and you will get more people giving your game a go as they don't need to download anything. Definitely good work for a game in a week from scratch!
Interesting! :)
this game is built different, diabolically underrated.