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Delving's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #26 | 3.852 | 3.852 |
Game Design | #115 | 3.519 | 3.519 |
Overall | #122 | 3.438 | 3.438 |
Theme | #144 | 3.778 | 3.778 |
Graphics | #198 | 3.556 | 3.556 |
Audio | #208 | 3.222 | 3.222 |
Fun | #425 | 2.704 | 2.704 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Dream deeper, find out the deeper truth of lucid dream
Did you write all the code and made all the assets from scratch?
Yes, all code, music, SFX, and a lot of the room layout are all made by Probuilder. But some backroom and furniture assets are from the asset store.
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Comments
Really nice game! I liked a lot the main mechanic of the game, the snapping. It fits so well with the theme! I don't know if you based it on real psychological studies or just thought about it for this game, but it's so interesting either ways! The critiques I could point out for this game are the player wall collisions (if you hit a wall, you stop immeadiately, instead of sliding along the wall like in many other games, that can be slightly annoying in a level full of walls), and the fact there is not any real cooldown or challenge about using the snap, making it pretty spammable.
I completed the game really quick due to this, but in any case, the experience and the ambience alone make this a great one! I would love to see the concept developed, as psychological backroom-like experiences like these really fascinate me! So great work on this one! :D
Wow, really liked the game concept! A little disappointed I wasn't able to start flying or spawning in objects like a real lucid dream lol
Great Game! Good idea)
Very cool game, had fun playing it. Congrats on finishing it in time!
Ah what a cool concept. Swapping between two worlds with a different structure, that's pretty smart, I like this idea. I thought the graphics and ambience was a perfect choice for this game. Something I noticed is that when I thought I knew the right way and would snap, the first couple times wouldn't do anything but then it would reveal after the third or fourth snap. I think maybe I wasn't close enough to the trigger point though so that's on me. Overall a really innovative concept and I could definitely see some more mechanics thrown in and expanded to be a full game. Great work!
Lucid dreaming through reality!
Things I enjoyed ✔️
Things I would like to possibly see with your title. 🤷♂️
Overall 📓
This was a fun title, and I enjoyed my time playing and rating this game, great job on this one! You should feel very proud of this one!
Really enjoyed this entry! I love first person puzzle games, especially ones cerebral in nature so this was right up my alley. Great environment and atmosphere, really cool mechanic too with the snap. Even the sound design was nice with the satisfying snap and the slight fluorescent buzz of the lights. Not much to critique here aside from some minor visual texture/rendering issues, only wish it lasted longer! Happy rating #20!
Here's a gameplay video of my playtest, really enjoyed it! Hope you enjoy watching me play and maybe get some useful feedback from it.
ik it reminds me of the backrooms videos from Kane pixels ,yeah i like how the game look so realistic that my pc can't run correctly i tried to reduce the screen resolution so i can play it correctly nice visuals ofc nice sfx good main menu concept by presing the F to start noice
wow this is really impressive for a jam and really amazing, the mechanics is simple and amazing but really challenging! Great Job!!
It reminds me the story "Backrooms". Great concept and very interesting. Considering this game was solo developed. It is very impressed that it was developed in just 7 days!
Really great game and very ambitious for the project. I had a lot of fun playing the game thank you . Although I got stuck in the room was not able to exit it even by pressing F. But perhaps it was just me.
Oh no, it's my bad instruction, I should make the ray cast longer so that when you snap, you can hit the door collider to open up the door. Thank you for doing the video and the feedback!!!
Interesting theme, I've dealt with the subject at hand when I was very young ^^ the mind is a wonderful thing.
Movement was great, so was the ambience. The results of pressing F were inconsistent to me, but overall well made ^^
Please, make this a full game!!! It was great!!!
Wow. Ambience was amazing. I am not fan of a horror style games but I have so many friends would play this. Opening is neat. Congratulations good job!
It's pretty solid, but the snapping does get me kinda confused sometimes and it lead me to spamming the snap button until I find what was hiding. Overall, pretty nice!
A very good feeling game!
i finished the game! , of course scenario fits the theme ,
and i like the game , waiting for the rest of it.
This game reminded me of the backrooms! The atmosphere is great and very surreal, which is what I imagine you have aimed for! It is also a interesting take on the theme which I appreciate! Great job!
Really good story for a game made in 7 days, waiting for fulls steam release.
This was really nice, I like that you go through the doors just like the real thing 😆 Good job on the game!