Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
A jam submission

Innards ExterminatorView game page

Rip apart a colossal monster from the inside
Submitted by Niblet — 3 hours, 20 minutes before the deadline
Add to collection

Play game

Innards Exterminator's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#14.2224.222
Sounds and Music#23.8893.889
Graphics#24.2224.222
Overall (Primary Criteria)#33.8893.889
Boss Design#143.1113.111
Gameplay#143.1113.111

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Were any of your assets made before the jam? If so, what were they?
https://www.humblebundle.com/software/music-sound-effects-for-games-files-content https://uptona.com/9ns5n1Hf https://mixkit.co/free-sound-effects/heartbeat/ https://jasontomlee.itch.io/blood-fx https://pimen.itch.io/thunder-spell-effect-02 and some other ones that I probably lost the link to

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

The game has nice art and sound effects. I found difficult doing wall jumps and I think is interesting to have optional bosses.

Submitted(+1)

Hi, amazing game. I like the concept and the art. The bullets were very challenging to dodge and the over gameplay was entertaining. My only critic is the damage it is very low and it was easy to just stand near the boss with the knife and kill it because the projectiles do not do a lot of damage. This game would be especially challenging if the projectiles were tweaked or if the damage immunity was reduced. I found the lungs to be very fun, I really liked the wind that pushed you back because it was challenging destroying all the components of the boss. The game reminded me of terraria as well as jump king because it was quite challenging to wall jump as well as sensitive movement that made me fall a lot. Overall this game was very creative and had very fun mechanics!

Developer

Thanks for your mini review! One of the trickiest parts of designing IE was balancing the difficulty. I'm a fan of challenging gameplay so I wanted to make the bosses difficult, but I started to consider accessibility of the game: if it was too hard, then most players would probably drop the game after the first boss, which would be a shame since I'd want them to experience all the fights. Towards the end of development I increased the maximum ammo; lowered the damage of some enemy attacks; decreased the reload time; and gave the player more hearts after boss fights. This was just to ensure that more people would be able to beat the game. But for people that wanted more of a challenge, I also added 'Gauntlet Mode', where you fight all the bosses one-after-another, which would hopefully satisfy players who want more of a challenge. Try it out if you've got an itch for hardcore boss rushes!

I'll definitely take what you've written into mind if I tweak the game in the future, like perhaps adding higher difficulty levels. For now though, I'm glad you enjoyed Innards Exterminator!

Submitted(+1)

Very evocative graphics/setting!

Submitted(+1)

Really liked the idea of the game. Great Art!

Submitted

Hard to get the single wall jump. The platforms aren't able to be jump through. I missed a lot of platforms and had to wait for it to return. The kidneys seem to be shoot, reload, shoot.  Cool graphics and style. 

Submitted (1 edit) (+1)

Love the game. The wall jumping controls are unconventional at first, but I found them to be intuitive after getting the hang of it (forcing players to wall jump out of the tutorial was smart). I especially love the reload system being tied to the environment, it creates such interesting scenarios.
EDIT: "Gauntlet Mode not recommended for the weak." I like your style

Submitted

Doesn't seem to load on chrome. 

Developer

Yeah, sorry the game seems to have a few issues with the webgl version. I'd recommend downloading the .exe version rather than playing it in a browser anyway.

Developer(+1)

should be working now

Submitted

The idea is nice, it was a little bit difficult to jump sometimes when you are on the wall and also to jump to some platforms was hard.

Killing the bosses (2 kidneys) was really easy.. I was using the big knife under them and I didn't get hit .

I like also the graphics .

Good job