Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Cat JumpView game page

You can move only by jumping. Can you collect all the 5 fishes?
Submitted by serialkamikaze — 6 hours, 49 minutes before the deadline
Add to collection

Play game

Cat Jump's itch.io page

Results

CriteriaRankScore*Raw Score
Creativity#132.6672.667
Use of Bolt#133.0003.000
Overall#142.8332.833

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous and shown in a random order.

  • "You have to jump" This is true. While it doesn't innovate with complex mechanics, this game puts a smile on your face with its funny visuals. Its nice to see that all the mechanics in the game were indeed made with  Bolt, but I feel the graphs could be more simple. I would like to see this game take the unpredictable nature of the cat's jump further for a good laugh. 

  • Loved it! Simple but fun. The game has this vaguely absurd feel to it communicated through the eerie music, naive visuals and deceptively simple mechanics. It's a game I would've played obsessively as a teenager!

    I think the Bolt graphs could be organized a little better to help you maintain and iterate on the game more, but it's very cool to see basically the whole game fit inside a single screenshot. It shows how simple making a game should be

    Congrats!

  • Cats and jumping and collecting fish are all things that appeal to me. I like that can charge up your jump for a super-powered air flip jump. I wish there was a bit more going on but it's a neat idea. The catchy music loop is stuck in my head now. Good organization of your graphs.

Flow graph / gameplay gifs
https://img.itch.zone/aW1hZ2UvMjkwNDIzLzE0MTYwNTQuZ2lm/original/kwr2rM.gif

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

Either my Mac is too old or I'm bad at jumping - probably me. Nice mechanics. 

Developer(+1)

It was harder than it want meant to be :D

After the submission ended I tested to build a Windows version. It was little easier there as the colliders didn't overlap or go through platforms (I just added the Windows-version to game's page).